к бесплатному Инету, очень рекомендую эту программу. Сможем тогда через неё
обмениваться.
Дева, оясуминасай!
Пётр
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Андрей Илюхин
--- http://photohobbist.da.ru
* Origin: Kanpai! http://tulanime.tulainfo.ru (2:5022/40.15)
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Конференция: ----- (tula.ranma)
От: Andy Ilyuhin [2:5022/40.15]
Кому: Создатель [2:5022/40]
Тема: Разыскивается
Дата: 10.01.2001 0:16:51
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Привет, All!
Что будем дальше заказывать из манги с артбуками? Мне нужна Сакура и Angelic Layer, и вообще весь Clamp.
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консультации врачей на сайте Медкруг ====================================
Alexei Kuznecov
--- GoldED/W32 3.0.1
* Origin: mailto:redlocust@mail.ru (2:5022/40.16)
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Конференция: ----- (tula.ranma)
От: Andy Ilyuhin [2:5022/40.15]
Кому: Создатель [2:5022/40]
Тема: Разыскивается
Дата: 10.01.2001 0:16:51
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Привет, All!
А У HАС САЙТ ЗАРАБОТАЛ!!!
Андрей Илюхин
--- http://photohobbist.da.ru
* Origin: Kanpai! http://tulanime.tulainfo.ru (2:5022/40.15)
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Полная САНГВИРИТРИН! ====================================
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Конференция: ----- (tula.ranma)
От: Andy Ilyuhin [2:5022/40.15]
Кому: Создатель [2:5022/40]
Тема: Разыскивается
Дата: 10.01.2001 0:16:51
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The Masakazu Katsura Interview From 4C
Translated by Sachi Coxon, adapted by Jim Zubkavich
The Road from Submitting, Debut, to Cartoonist
First, what was the reason you decided to become a cartoonist?
Around Junior High, I wanted to get this "component stereo" called
Technics V55 which cost 500, 000 Yen. At that point, Jump Comics'
Tezuka Prize was worth 500, 000 Yen, so I began to draw comics to
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get that prize money. (Laughs) But after all that, when I actually
won it, it was near the third year Senior High graduation. It took
a whole three years! In that time, I bought a stereo, and I really
found drawing fun. During Senior High, I would draw during class,
too. (Laughs)
Actually, I submitted a comic called "Tsubasa (Wings)" for the Tezuka
Prize, and also a different comic for the Fresh Jump Prize (the
equivalent of Jump's present Tenkaichi (Matchless) Prize). Then,
Fresh Jump's editor (now Weekly Shounen Jump's head editor Kazuhiko
Torishima) looked at my submitted work, rang me up and said, "You
didn't win this time, but would you like to try for the next one?"
After I graduated Senior High, and the when I entered a Fine Arts
School, I drew only science fiction. But after I was given advice
by the person in charge to try out a romantic comedy and did one,
I won the second place for the Tezuka Prize. And that was my debut
work "Tenkousei wa Hensouhei! (Transfer Student, Transform!)"
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"Wingman" was a hero-type story with elements of love comedy, wasn't
it?
I actually wasn't interested in romantic comedy at all. It was just
that the person in charge gave me that idea. But when I was doing it,
I realized romantic comedy wasn't all that difficult: in other words
I had absolutely no trouble drawing it. (Laughs) That's a good point.
And that's basically what I've been doing ever since. (Laughs)
Around the time I did "Wingman", I had just started, so I didn't know
right from left, and even if I had things I wanted to draw personally,
people in charge altogether refused it. (Laughs) But if I had drawn
whatever I'd wanted to, whether it was good or bad, my work would
probably have been some boring copy of a typical hero story. Around
the time I was doing "Wingman", the people in charge really got angry
at me because the girls didn't have any sex appeal. When I put in a
lot of detail for sex appeal, the only reply I got was, "Make the main
character a girl" (Laughs). And look at me now...
As a cartoonist, was your turning point the one-shot "Video Girl"?
That's right. When Torishima-san again became my head editor, he suggested
I make a romantic comedy comic. At the meeting, I was told to "go and draw
a girl you'd like to draw", so I drew a boy-ish Haruno. Then, we both
thought of what we could create, but we ended up with a story "about
a girl who hates males because a teacher she trusted tried to sexually
molest her". (Laughs) I said, "If there's no science fiction elements
in it I'm barely interested".
The person in charge had seen a video called "Amazing Stories" and
apparently there was a story of "a man that comes out of a magazine which
has a potion poured on it". We figured weТd do a female version of that
story. So, we thought of a story about "the main character who pours a
potion on a porno book (laughs) and a girl comes out... but because he
poured too much, it seeped into the other page so the girl got the
personality of the man on the other page." But we thought a porno book
would be unwise. At the time rental video stores were popular, so we
immediately thought, "let's use a video!". So, we came up with "a main
character who accidentally presses the record button, and the image of a
man on TV mixes with the video, so a boy-ish girl comes out" and I
started drawing.
Video Girl Ai is a love story that pushed realism
So you based the series on the one-shot Video Girl?
Well, it didn't happen like that. (Laughs) You see, Torishima-san became
Vice-Editor, so my head editor changed. At that time, I was friends with
Katsuya Terada, and after watching director Kenta Amamiya's "Mirai Ninja
(Future Ninja)" on video, we thought, "Japanese style is 'in' right now"
and when I drew "SHIN NO SHIN (New of New)", it was popular in our magazine.
After thinking I should serialize this, Torishima-san said, "No, do a love
story. Why aren't you doing 'Video Girl'?". (Laughs) So, I made up my mind
and began the serial of "Video Girl". (Laughs) Since "Wingman", I've been
told many times to do love stories. But I kept having arguments with them
whether I should or shouldn't do it. With I"s, for the first time, I opened
my heart to what Jump told me and replied "Okay, I'll do as you say."(Laughs)
Even at the time of "Video Girl", ordinary romantic-comedies didn't interest
me. I thought I should do a different sort of romantic comedy. From where
Nobuko comes in, I was able to think "How should I draw her to be interesting",
and I was able to get into it and draw. The key to Video Girl was "Realism",
and I became disenchanted with really cartoony drawings. Even with describing
feelings, I always tried make it realistic. Naturally, if a boy and a girl
are going out together it is normal to have a love scene, but there are
many touchy people. So, I decided that "I can't do nudes, but I'll draw
erotically." That is when I "awakened." (Laughs) That's why, in "Video Girl",
I think it changed before and after the appearance of Nobuko. After she
appeared, I really detailed the girls' movements. Maybe it was because
I was a little perverted. (Laughs).
First Scoop! What Was the Plot Behind The Failed DNA2 Movie!?
After that, V-Jump's "Shadow Lady" and then "DNA-" showed elements of action...
With "Shadow Lady" I wanted to attain the atmosphere of "Batman". With the
first of the series, I went to America, and did a full-color seven page intro
in 2 days. I asked Terada-kun to draw the backgrounds, and extremely tired as I
was, left on a late night. That was a bad memory. (Laughs)
There was a story that director Kaneda and I would make a movie of "DNA2".
The story was set after the end of the comic; after Karin went back to the
future, she bounty-hunted. In that time, DNA experiments were developing and
cloning techniques existed. The most effective use may have been to make spares
of someone's original body. Well in the end, the story might have gone along
those lines and we thought that "actually, Karin is the clone of a spare body."
In the movie, it was going to be about her meeting with the original body,
but we couldn't do it because of the cost...
After that was "ZETMAN" which is my work inspired by my love for "Batman".
A while back, when I was in a taxi, there was a traffic jam and we couldn't move.
So, when the taxi driver pushed the horn, the man in front of us made this face
like "What the f*** is your problem?!" I got really mad and went in to a sort
of a "fantasy mode". (Laughs). "As soon as I opened the door, I became a black
shadow and beat that guy up. Then, just like nothing had happened, I sat back